You can use the following tools and features in Shapr3D to create and modify your 3D models.
Take a look at how each tool works in Shapr3D.
Click on any image to watch a short video.
Each video will show how the tool functions in real life.
We have three boolean operations: Union, Subtract and Intersect. Union unites two or more objects - if they overlap. Intersect does the exact opposite: if applied to two overlapping objects, only their overlap would remain. Subtract takes away one object and its overlap from two overlapping objects.
The Offset tool copies a closed wire. The copies have the same centre as the closed wire, and their copying scale can be set with the Apple Pencil.
If you'd like to create an object only by specifying its cross-sections, Loft is your tool. Draw your cross-sections - and let Shapr3D connect them for you.
The Revolve tool revolves the object selected along a specific axis, by a specific amount of degrees.
The shell command creates a hollowed object from a solid one. If you're looking for a certain wall thickness, you're able to specify it.
Extruding can make your sketches go from 2D to 3D by extending them along the Z axis, by a specified height. It can also be used to change existing objects by extruding their faces along an axis.
These customizations and functions help you to alter and organize your sketches and 3D models.